Post by Takahiro Miyamoto on Mar 25, 2015 17:15:39 GMT -5
Tynntill Town, Fire Type Gym
[div style="clear:both;"][div style="float:left;width:210px;background:#f1f1f1;padding:10px;"][img src="http://i.imgur.com/gG041NJ.png" style="max-width:100%;"][/div][div style="float:right;width:450px;background:#f1f1f1;padding:10px;"][div style="font-family:montserrat;font-size:20px;text-align:left;border-bottom:4px solid #acd92d;padding:5px 0px;margin-bottom:5px;"][img alt=" " src="http://cdn.bulbagarden.net/upload/thumb/c/c4/Heat_Badge.png/30px-Heat_Badge.png" style="max-width:100%;margin-right:10px;"]INCENDIUM VICI[/div] [div style="font-family:montserrat;font-size:12px;"]TAKAHIRO MIYAMOTO[/div] [div style="font-family:montserrat;font-size:12px;"]FIRE TYPE[/div] [div style="font-family:montserrat;font-size:12px;"]TYNNTILL TOWN OUTSKIRTS[/div]
<span style="font-size: 13.3333330154419px;">Approa</span>ching pathways are illuminated by lanterns lit with fire, the gate is always open to those who wish to take the challenge from 10am to 6pm.
Once past the gate, the path leading to the building is lit with several sitting Arcanine, their maw's open and lit with fire. The challenger is provided with a piece of paper and a marker, allowing them to Sitting on the just on the outskirts of town a building that seems not only out of place, but out of the area's time. It stands tall and proud over the homes before it. The challenger is given paper and a marker to take notes notes or draw a map, should they wish, as they enter the building, and thus a maze, halls lit with twisted figures best described as hell-hounds, fire dripping from their maws - within the maze, a series of challenges - ranging from battles to testing your wits to... the odd testing of your hand at cooking. The challenges aren't always made to win, but to test the courage and determination of the challenger.
<span style="font-size: 13.3333330154419px;">If you're heading down and not up, you know you're heading in the right direction - the leader awaits challengers deep within the heart of the maze. There's no time outs or starting back where you left off. It's a one-shot. Whether challengers think they can take the heat or not... perhaps that's the first test in itself.</span>
[/div][/div][div style="text-align:right;clear:both;margin-bottom:10px;"][a href="epoch.proboards.com/thread/6573/fire-gym-information" style="font-family:benchnine;font-size:12px;line-height:12px;"]I CAN TAKE THE HEAT ➝[/a][/div][/div][/div][/div][div style="text-align:right;clear:both;margin-bottom:10px;"][a href="http://pokemo n
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Pokemon League
Fire Type Gym Leader
Tynntill Town, Nue Location
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Post by Berserker on Mar 25, 2015 17:40:10 GMT -5
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Post by Garrus Gregor on Mar 25, 2015 20:57:36 GMT -5
Tynntill Town, Bug Type Gym <span>[</span>div style="clear:both;"<span>]</span><span>[</span>div style="float:left;width:210px;background:#f1f1f1;padding:10px;"<span>]</span><span>[</span>img src="http://i.imgur.com/Hf3Zm0C.jpg" style="max-width:100%;"<span>]</span><span>[</span>/div<span>]</span><span>[</span>div style="float:right;width:450px;background:#f1f1f1;padding:10px;"<span>]</span><span>[</span>div style="font-family:montserrat;font-size:20px;text-align:left;border-bottom:4px solid #acd92d;padding:5px 0px;margin-bottom:5px;"<span>]</span><span>[</span>img alt=" " src="hhttp://cdn.bulbagarden.net/upload/thumb/a/a5/Bug_Badge.png/50px-Bug_Badge.png" style="max-width:100%;margin-right:10px;"<span>]</span>DOUBLE TROUBLE<span>[</span>/div<span>]</span>
<span>[</span>div style="font-family:montserrat;font-size:12px;"<span>]</span>GARRUS GREGOR<span>[</span>/div<span>]</span> <span>[</span>div style="font-family:montserrat;font-size:12px;"<span>]</span>BUG TYPE<span>[</span>/div<span>]</span> <span>[</span>div style="font-family:montserrat;font-size:12px;"<span>]</span>TYNNTIL TOWN<span>[</span>/div<span>]</span>
<span>[</span>div style="text-align:justify;margin:10px 0px;"<span>]</span>A strangely out of place looking spot in Tynntil town hosts the bug type gym. It doesn't look like much but in order to find the gym leader you'll have to find your way to the courtyard where the battle will take place. If you pay attention to your surroundings its rather easy to find your way through, otherwise you'll be stuck battling spider webs and dead ends in order to make it through. All path's eventually lead to the gym leader but if you don't want to be exhausted by the time you get to him paying attention would be your best bet. A hint, look for the small bee carvings. They mark the correct way to go.<span>[</span>break<span>]</span>
<span>[</span>break<span>]</span>Unfortunately though the gym is closed on Tuesdays and Thursdays so that the gym leader can work on getting the place back in order for more challengers and to repair whatever damage might have been done. If you do manage to catch it open though and challenge the gym leader you'll be battling in a courtyard that even includes a mid sized pond to accommodate those with water Pokemon who try and challenge him. It's asked that you don't try and damage the arena too much because the gym doubles as the gym leaders home and trying to replant everything that gets destroyed isn't easy.<span>[</span>break<span>]</span>
<span>[</span>break<span>]</span>Rules for the gym are simple. Challengers can choose between a 4 vs 4 or 6 vs 6 double battle. There are no substitutions except ones that are made by moves that switch Pokemon out naturally such as volt switch or baton pass.<span>[</span>/div<span>]</span><span>[</span>/div<span>]</span><span>[</span>div style="text-align:right;clear:both;margin-bottom:10px;"<span>]</span><span>[</span>a href="http://pokemonepoch.proboards.com/thread/6575/bug-gym-information" style="font-family:benchnine;font-size:12px;line-height:12px;"<span>]</span>TO THREAD/SUBOARD ➝<span>[</span>/a<span>]</span><span>[</span>/div<span>]</span><span>[</span>/div<span>]</span>
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33 steps taken
Pokemon League
Bug Type Gym Leader
Tynntill Town, Nue Location
24 Age
homosexual Orientation
its complicated Relationship Status
bug gym leader Occupation
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Post by Berserker on Mar 25, 2015 21:29:30 GMT -5
All nerds in.
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Post by Giovanni Zoppé on Apr 3, 2015 19:15:37 GMT -5
[div style="clear:both;"][div style="float:left;width:210px;background:#f1f1f1;padding:10px;"][img style="max-width:100%;" src="http://i.imgur.com/LhmdWDx.png?1""][/div][div style="float:right;width:450px;background:#f1f1f1;padding:10px;"][div style="font-family:times new roman;font-size:20px;text-align:left;border-bottom:4px solid #acd92d;padding:5px 0px;margin-bottom:5px;"][img src="http://cdn.bulbagarden.net/upload/thumb/2/28/Relic_Badge.png/30px-Relic_Badge.png" alt=" " style="max-width:100%;margin-right:10px;"]CIRQUE DES HORREURS[/div]
[div style="font-family:montserrat;font-size:12px;"]GIOVANNI ZOPPÉ[/div] [div style="font-family:montserrat;font-size:12px;"]GHOST TYPE[/div] [div style="font-family:montserrat;font-size:12px;"]ICEBURGH[/div]
[div style="text-align:justify;margin:10px 0px;"]Past the alleyways and through the darkest part of west Iceburgh, the gym outwardly seems like a run-of-the-mill haunted-house themed circus. It's open after sundown and runs until the crack of dawn in order to accommodate the Ghost Pokemon that dwell inside. However, it is closed on weekends and holidays due to the Gym Leader taking that time to clean up the gym and allow the Pokemon inside to rest.
Acting on its theme, the inside is nothing more than a series of haunted mazes and pitch-black rooms. The first room appeals to a House of Mirrors, while the other is a maze with terrifying animatronic banshee-esque dolls that lurk around every corner, and the final is a invisible pit with a single tightrope placed in the middle. Eerie screams from the Pokemon inside can be heard and are used to lure challengers into false sense of security and to add to the effect of this gym's scary demeanor.
Challengers are given a small dim flashlight upon entrance in order to better navigate through the pitch black halls of the gym. The problem is the flashlight only works for so long, and will eventually give out after an hour of being inside the gym forcing the challengers to either leave or to continue navigating based on touch, and sound alone. Better find the gym leader quick, less you become another victim in this circus of horrors.[/div][/div][div style="text-align:right;clear:both;margin-bottom:10px;"][a href="http://pokemonepoch.proboards.com/thread/6617/ghost-gym-information" style="font-family:benchnine;font-size:12px;line-height:12px;"]TO THREAD/SUBOARD ➝[/a][/div][/div]
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Pokemon League
Ghost Type Gym Leader
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Post by Lyro on Apr 4, 2015 3:15:47 GMT -5
Iceburgh Ghost Gym [div align="center"][div style="width:600px;overflow:auto;"][div style="padding:15px;font-size:14px;font-family:Montserrat;background:#000000;color:#ffffff;"]"CIRQUE DES HORREURS"; THE CIRCUS OF HORRORS - GHOST GYM[/div][div style="margin-top:3px;padding:5px;font-size:10px;font-family:Montserrat;background:#000000;color:#ffffff;"]REMEMBER, WE'RE ALWAYS WATCHING YOU.[/div][div style="margin-top:10px;margin-bottom:10px;overflow:auto;"][img style="max-width:300px;float:left;margin-right:10px;" alt=" " src="http://38.media.tumblr.com/bf558f680eb364e28924a28a962eac8b/tumblr_ndhlkzqaQn1tg3ywoo1_500.gif"][div style="text-align:justify;padding:5px;"][div style="font-family:Montserrat;font-size:12px;"]ABOUT CIRQUE DES HORREURS[/div][div style="font-size:11px;margin-top:5px;font-family:arial;line-height:100%;overflow:auto;height:225px;padding-right:5px;"]To know you are born of a good pedigree and good stories to last a lifetime is always something to be proud of. Unfortunately, the story of "Cirque Des Horreurs" is anything but good genes and good stories, rather instead it serves as another haunting tale that is told to children before bedtime. The story of a small traveling group of performers etched well into the history books when it was revealed that these performers were nothing more than men and women composed of certain deformities that made them special. Some were born without legs, others with the hands of a lobster, women the height of skyscrapers, adults the size of an infant and so on and so forth. They were referred to as "monsters" by their ringleader, and by the audience they were "freaks." No matter what you choose to call them, there was no denying that somehow they were entrancing people to watch.
Some would dance, some would sing, others would swing from wires and walk from thin ropes; there were a few that could even swallow fire and juggle swords. And at the center of these spectacles there stood the ringleader, Mars. A brutal man who enjoyed nothing more than torturing these little monsters and bidding them to his will. There were even times where he would lure audience members into his tent with promises of being apart of the show, only to have them maimed and killed. Some of these little monsters were raised solely on the idea of cannibalism something he used to his advantage when torturing the innocent. As time went by people began to notice the large plethora of people that went missing and wandering eyes look straight towards the circus but before anyone could say a word the circus would vanish.
Word eventually got out that Mars was, in the kindness of words, a nutcase. By this time, Mars had gone about changing his name as well as that of the circus; discarding many of his performers in the process and going about searching for new ones which would eventually lead them into Nue. Settling in Iceburgh the small circus expanded as did Mars' performances this batch more brutal than the last. Unfortunately Mars lacked control over his performers and after wandering eyes and rumors of their brutality and past got out the performers turned on Mars, ripping him to shreds and in the process the entire circus was burned to the ground by angry citizens.
After the circus supposedly burned down, the townspeople of Iceburgh awoke to the circus being rebuilt again, this time its appearance was more horrifying than what they had originally scene. Scared and confused citizens tried once again to burn the tents only for them to remain the next day. Untouched by fire people would find that these tents were haunted by ghost Pokemon that were presumed to be the souls of the performers burned in the fire haunting the tent and forever staining Iceburgh with the painful reminder of their existence.[/div][/div][/div][div style="clear:both;"][div style="float:left;width:230px;padding-right:10px;border-right:1px solid #aeaeae;"][div style="padding:5px;font-size:11px;font-family:Montserrat;border:1px solid #aeaeae;color:#555555;margin-bottom:10px;"]STAFFED BY[/div][img src="http://i.imgur.com/1xB9MzV.jpg" style="max-width:100%;" alt=" "][div style="font-size:11px;margin-top:5px;font-family:arial;line-height:100%;text-align:justify;margin-bottom:10px;"] [div style="font-family:Montserrat;font-size:12px;text-align:center;"]GIOVANNI ZOPPÉ[/div]The Ringmaster of this circus. Giovanni is described as being "scary" in his appearance and dramatic in his personality. A possible byproduct of his upbringing, he lacks sympathy and mercy and holds many people in low disregard. A man who carries a certain tone about his voice that allows him to wrap even the cruelest insults in the sweetest of silk, he is a circus dweller at heart and strives to make every battle a performance for his audience to love. A demon whose battle style reflects his personality, he is not someone to be taken lightly and he will not hesitate to take anyone out should you give him the chance to strike. [/div][img src="http://icons.iconarchive.com/icons/custom-icon-design/mini/48/Faq-icon.png" style="max-width:100%;" alt=" "][div style="font-size:11px;margin-top:5px;font-family:arial;line-height:100%;text-align:justify;margin-bottom:10px;"] [div style="font-family:Montserrat;font-size:12px;text-align:center;"]POSITION OPEN[/div]Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer eget purus enim. Sed dictum eros ac justo feugiat, vitae pharetra ligula molestie. Curabitur ultrices quam quis augue auctor condimentum. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas.[/div][div style="padding:5px;font-size:11px;font-family:Montserrat;border:1px solid #aeaeae;color:#555555;margin-bottom:10px;"]SOUNDTRACK[/div][div style="font-size:11px;margin-top:5px;font-family:arial;line-height:100%;text-align:justify;margin-bottom:10px;"][img style="max-width:100%;" alt=" " src="https://farm6.staticflickr.com/5493/11547532635_d6c094f05a_m.jpg"]
[a href="https://youtu.be/hhjB3_Nl9Sc"]Mad House[/a] [a href="https://youtu.be/jU6iP0WLsU8"]This is Halloween[/a] [a href="https://youtu.be/qeMFqkcPYcg"]Sweet Dreams (Are Made of This) [/a][a href="https://youtu.be/XPxknhhB380"]Carnival of Souls[/a] [a href="https://youtu.be/wqILS0rkiks"]Carnival (The Elephant Man Theme) [/a][a href="https://youtu.be/auzfTPp4moA"]Heads Will Roll[/a] [a href="https://youtu.be/WB0QRu5YCl8"]Battle For The Umbra Throne[/a] [/div][div style="padding:5px;font-size:11px;font-family:Montserrat;border:1px solid #aeaeae;color:#555555;margin-bottom:10px;"]SPAWN LIST[/div][/div] [/div][div style="float:right;width:340px;padding-left:10px;"][div style="background:#eaeaea;padding:10px;font-family:arial;font-size:10px;line-height:100%;text-align:justify;margin-bottom:5px;"][div style="font-family:Montserrat;font-size:12px;margin-bottom:5px;text-align:center;"]HAUS OF MIRRORS[/div] [img src="http://i.imgur.com/tS0wjDj.jpg" alt=" " style="max-width:100%;"]
Upon entering the "Circus of Horrors," challengers are met with a room as twisted as the mind of The Ringmaster. They call it "The Haus of Mirrors." A room meant to trap those inside, it is but a maze with the only obstacle being the mirrors. Made of different curves and design, these mirrors show the reflection of the self with some being more humorous and more terrifying than others. The panels made of glass are but obstacles and tricks to fool one into believing they have made it through. However, many of these panels lead to dead ends, whilst some reveal parts of the maze that you cannot reach. Some mirrors will turn and allow you entry deeper into the maze, while others will send you back to the beginning. There is but one hint to this, "Follow the darkest mirrors that show the cruelest faces." Be warned: Do not follow the ghosts that tempt you to freedom, as they will only lead you so deep into the maze it is near impossible to escape.[/div][div style="background:#eaeaea;padding:10px;font-family:arial;font-size:10px;line-height:100%;text-align:justify;margin-bottom:5px;"][div style="font-family:Montserrat;font-size:12px;margin-bottom:5px;text-align:center;"]DEAD MAN'S LAND[/div] [img alt=" " style="max-width:100%;" src="https://38.media.tumblr.com/b1065f4e0c4d74a5b8f6394bf63e9d8e/tumblr_n235zgOU361sd676eo1_500.gif"]
So you've made into the "Land of the Dead." A maze consisting of a dark pit with an invisible floor, the maze is so simple and straightforward that even an infant can navigate through it. There is a deep fog covering the entire area. So simple is the maze, and yet there's a price that comes with it. Around the corners and the alleys, there are women glowing in white. They do not attack nor will they harm you, however, should they spot you their entire face will bloom revealing a metallic structure and the scream that follows is all but unbearable. This banshee scream is meant to send you to your knees in pain. Anyone that succumbs to this deadly scream will faint and be forced to be evacuated from the premises. Now, there is but two ways to stop the screaming. Defeat them or simply shield yourself from sight.[/div][div style="background:#eaeaea;padding:10px;font-family:arial;font-size:10px;line-height:100%;text-align:justify;margin-bottom:5px;"][div style="font-family:Montserrat;font-size:12px;margin-bottom:5px;text-align:center;"]INFINITE[/div] [img src="https://38.media.tumblr.com/c8f5601473350eb1977ec0151c10de4a/tumblr_n4d2t6xDHO1tuc3b9o1_500.gif" alt="" style="max-width:100%;"]
A room covered in darkness with the occasional star cluster that brings a white light to the room. An invisible floor that, should you fall in, will send you back to the beginning of the path. Your only way through this room is to navigate across the white tightrope that leads from one end of the room to the other. Any attempt to use Pokemon to get through will result in you falling instantly and being sent to the start of the path. Better be up to par with your balance before you dare try this challenge. This is the "Infinite" Room and it is the final challenge.[/div][div style="background:#eaeaea;padding:10px;font-family:arial;font-size:10px;line-height:100%;text-align:justify;margin-bottom:5px;"][div style="font-family:Montserrat;font-size:12px;margin-bottom:5px;text-align:center;"]THE STAGE[/div] [img style="max-width:100%;" alt="" src="http://i.imgur.com/wz4JYvG.jpg"]
The stage has been set and you've made it to the grand performance. A circular stage with lights that shape into a pentagon. You will be met with Giovanni rising from a small platform from beneath the floor below.; the spotlight will shine on him and he will introduce himself. He will inform you of the rules and upon having started the battle everyone will step to the outside of the circle onto small platforms and the battle will begin. Sometimes spectators and an audience will be watching.
[b]Battle Choices:[/b] [blockquote][b]1v1[/b] - [i]Single Battle[/i] [b]2v2[/b] - [i]Double Battle[/i] [b]3v3[/b] - [i]Triple Battle[/i] *[u][i][b]Multiple substitutions are allowed.[/b][/i][/u]*[/blockquote][/div][/div][/div][/div] The info in this code is pretty much just for your Gym's personal info thread, if this is for the Ghost Gym in Icburgh's AOI, hop to the first page of this thread and fill out the Gym Code there to have it added.
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Administrator
The Sleepy Admin
On a Chit Chat Hiatus - PM me if you need me
Twenty Age
Lookin' for the D Orientation
Still lookin for the D Relationship Status
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Post by Giovanni Zoppé on Apr 4, 2015 16:00:09 GMT -5
Sorry about that! I fixed it accordingly!
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Pokemon League
Ghost Type Gym Leader
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Post by Deleted on Apr 4, 2015 16:56:33 GMT -5
BAYONADAVILLE, WATER TYPE GYM [div style="clear:both;"][div style="float:left;width:210px;background:#f1f1f1;padding:10px;"][img src="http://i19.servimg.com/u/f19/11/56/24/09/111.jpg" style="max-width:100%;"][/div][div style="float:right;width:450px;background:#f1f1f1;padding:10px;"][div style="font-family:montserrat;font-size:20px;text-align:left;border-bottom:4px solid #2776CF;padding:5px 0px;margin-bottom:5px;"][img alt=" " src="http://images2.wikia.nocookie.net/es.pokemon/images/thumb/4/47/Medalla_Lluvia.png/25px-Medalla_Lluvia.png" style="max-width:100%;margin-right:10px;"]RUINS OF ATLAS[/div][span style="font-family:montserrat;font-size:12px;"] JULIA KERSEY[/span] [div style="font-family:montserrat;font-size:12px;"]WATER TYPE[/div][div style="font-family:montserrat;font-size:12px;"]BAYONADAVILLE'S EAST-SIDE CLIFFS[/div][div style="text-align:justify;margin:10px 0px;"][p][span]The Water Gym of Bayonadaville has been built on the ruins of an ancient water temple located at the top of the town’s east-side cliffs. Its walls of ancient stone are covered with moss and climbing plants and the air you breath is impregnated with the scent of salty water. [/span][/p][p][span] [/span][/p][p][span]The building has multiple floors and the Gym’s battle arena is located at the lowest levels, where three large underground lakes remain asleep. The two first lakes are used for the quizzes the challengers need to pass before battling the Gym Leader. The third one hosts the battlefield, where trainers who do not use water type pokemon will count with the support of many stone platforms, stalactites and stalagmites. [/span][/p][/div][/div][div style="text-align:right;clear:both;margin-bottom:10px;"][a href="" style="font-family:benchnine;font-size:12px;line-height:12px;"][/a][a href="http://pokemonepoch.proboards.com/thread/6695/water-gym-guidelines"]TO THREAD ➝[/a][/div][/div]
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Post by Deleted on Apr 8, 2015 17:06:25 GMT -5
Updated both Gio and Julia's gyms
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