Post by Jeremiah Burton on May 10, 2015 20:26:21 GMT -5
Using a character account for this for now rather than my admin account since this is all just a suggestion for now.
There's a lot of questions and confusions in regards to how Psychics, Aura Users, and some psychic moves are used on EPOCH and as such, I figure a thread needs to be set up that is more clear about the guidelines EPOCH operates by for these things than what's currently in the 101.
So, before I go into a ramble or anything, I need to know what you guys want to know so I can set up the information properly. Please post all of the questions regarding Psychics, Aura Users, and certain Psychic Moves (like Mind Reader, Telekinesis, etc.) or something that's in the 101 that may have confused you before..
|
They are now Resting . . .
167 steps taken
In this twilight, our choices seal our fate
Twenty-One Age
Heterosexual Panromantic Orientation
Kinda Married Relationship Status
Guardian of Lucas Courtwater Occupation
|
|
Post by Mao Valliere on May 13, 2015 7:38:39 GMT -5
I'd like Psychic moves explained in general. As a concept of the mind, a few Rpers have used it as a sort of "invisible" attack, even Slate once describing it as "an invisible back hand". If all psychic attacks are like this, then it makes them near impossible to dodge as you literally cannot see them coming
As far as aura goes, I'd just like some clearance on its ability to identify people, simply as this is a constant worry since I have a masked character and there are aura users in Interpol. If someone can just go "oh I recognize that aura" when the see Mao, it sorta ruins the point.
|
They are now Resting . . .
155 steps taken
|
|
Post by Deleted on May 13, 2015 8:54:22 GMT -5
I'd like Psychic moves explained in general. As a concept of the mind, a few Rpers have used it as a sort of "invisible" attack, even Slate once describing it as "an invisible back hand". If all psychic attacks are like this, then it makes them near impossible to dodge as you literally cannot see them coming As far as aura goes, I'd just like some clearance on its ability to identify people, simply as this is a constant worry since I have a masked character and there are aura users in Interpol. If someone can just go "oh I recognize that aura" when the see Mao, it sorta ruins the point. Idj if I'm allowed to answer but I will anyway. I mean this is a public faq so I'm assuming we can answer stuff we know? Anyway, yeah Aura users can identify people by auras considering that it's sorta like your unique ID.
As far as my question goes, what are the extents of increasing one's psychic/aura abilities? Ly mentioned that she'd be working on giving Jerry empath abilities along with his precognition abilities. Does this mean you can gain new abilities along with what they already have?
|
Deleted
They are now Resting . . .
0 steps taken
(Deleted)
|
|
Post by Izumi Yamamura on May 17, 2015 3:39:47 GMT -5
Same question that needs confirmation too, bc Rachel's empathy is on the gray side (it can be used for either human or 'mon interaction, but I am not entirely too sure if it can be both or something like that) and it would help if there was a clearer line set down in stone for ability development.
Also the same quandary with Kouji's, bc mostly he's stuck in a state of perpetual 'irony' since his precognition is tending to lean towards past scenes and not future ones. Not sure if the cognizance thing can stretch to past and future visions, too.
+1 to the Psychic-type attacks and such. Are they invisible, or near-invisible to the naked eye? Bc whenever I use a Psychic-type attack, I tend to write in the description being near-invisible instead of totally invisible (that would then be called cheating since invisible attacks can't be predicted as to where they could come from, and pose a problem if one person over-utilizes the fact and absues it to the point it's not funny anymore.)
|
They are now Resting . . .
1,711 steps taken
*starts digging up a hole and sticks a sign near it saying: "RIP Josh" with arrow pointing down*
the Wilds Location
20 Age
Heterosexual Demiromantic Orientation
MIGHT BE single. Relationship Status
Restaurant Owner / Ninja Wannabe Occupation
|
|
Post by Nigenteki Reikon on May 18, 2015 8:53:27 GMT -5
Not really contributing much, but what if, instead of the psychic energy being invisible/near-invisible, it's the rainbow energy that Psychic-type moves have been mostly shown as in the games, since, for obvious reasons, invisible/near-invisible attacks are kind of a no-no.
|
They are now Resting . . .
776 steps taken
20 Age
Bisexual? Orientation
Single Relationship Status
Interpol Agent Occupation
|
|
Post by Lyro on May 25, 2015 11:52:17 GMT -5
I'd like Psychic moves explained in general. As a concept of the mind, a few Rpers have used it as a sort of "invisible" attack, even Slate once describing it as "an invisible back hand". If all psychic attacks are like this, then it makes them near impossible to dodge as you literally cannot see them coming As far as aura goes, I'd just like some clearance on its ability to identify people, simply as this is a constant worry since I have a masked character and there are aura users in Interpol. If someone can just go "oh I recognize that aura" when the see Mao, it sorta ruins the point. Psychic Moves in general should never be invisible because that's extremely unfair to whomever you are battling, as you, and many others have, pointed out. On EPOCH you have liberty to make your psychic attacks look however you want but inivisible is not an option and 'nearly' invisible is really pushing it. Pink energy, rainbow energy, whatever you'd like, so long as the attack can be visibly seen is acceptable. As for Aura, there will be an updated Aura User info section later on. It's been decided that every person has their own aura - much like a finger print - and Aura Users can detect this. However, just because an Aura User can just say hey, this dude has the same aura as that guy, unless they have physical proof - like a visual image of Mao in End's costume without the mask - the knowledge of matching auras means nothing to the system. It's like how in IRL, a psychic can say "Oh that guy did it" but with no evidence aside from that, you quite literally do not have a case. No one will be in trouble, put in jail, taken to court, etc. because psychics (or in this case aura users) are not considered legitimate sources of evidence since no one else can see what they see. It's nothing more than a hunch, or even the user / psychic potentially lying - which is what any defense would claim in terms of trying to use their testimony in court - and in all honesty I wouldn't get worked up or worried about it. If anything, you just have an agent that's passionate in the terms of trying to catch you which means a lot of plot potential from that ongoing conflict of I know you did it, I just have to prove it.As far as my question goes, what are the extents of increasing one's psychic/aura abilities? Ly mentioned that she'd be working on giving Jerry empath abilities along with his precognition abilities. Does this mean you can gain new abilities along with what they already have? In order to increase your psychic/aura abilities, you will need to come up with a plan or plot for how you progress your abilities further, and mention what your new limitations and extents of what you can do will be by the end of your plan. You can branch off into other abilities, though they need to trace back to your initial ability in some way. However, you should not expect to become a master of every branch and should have a primary focus on certain areas. When you've come up with this plan, PM it to Murdoc and myself for approval to proceed. Also the same quandary with Kouji's, bc mostly he's stuck in a state of perpetual 'irony' since his precognition is tending to lean towards past scenes and not future ones. Not sure if the cognizance thing can stretch to past and future visions, too. First, Kouji's ability is not Precognition if he can only see the past. Seeing into the past is retrocognition and seeing into the future is precognition, but regardless it's possible for him to have both. Through proper practice, training and plot, he could improve his abilities to do both, though that'd really be a harsh set of powers to process. He'd probably struggle really hard to differentiate past visions with future visions, and cause all sort of conflict in his mind, so it'd be recommended you choose one or the other. The following is my plan for Jerry's psychic development as an example of how to plan and branch out into other abilities. I start out by stating where Jerry currently stands in terms of his abilities (Hyper Awareness) before going into detail about his development and how I plan to have him branch off into the other powers. Since he's a bit more diverse in terms of abilities, Empathy was kept as a far more limited / weaker ability in comparison to his others since Jerry would only use it with Lucas regardless.
HYPER AWARENESS; - Detects Ghost Types, Psychic Types
- Detects Human Spirits
- Identify Active Human Psychics
- Active = Ability is in Use
- Passive Abilities like Empathy Always Detectable
- Unable to Identify Abilities through his Ability
- Typically guesses based off of previous detections
- Can sense when anyone is watching him
- Can sense impending danger
- Dark Types are Immune / Undetectable
Jerry is innately aware of his immediate surroundings on a level superior to that of the typical human awareness. Should anyone look at him, even with his back to them, Jerry would feel the sensation of being watched. For those he’s familiar with, Jerry can sometimes even tell who it is that is staring at him, but with strangers, the extent of what he can tell from this brief connection is whether or not the gazer’s intentions are malevolent or not. Jerry’s fight or flight responses are sharper than those of the ordinary person and he’s able to detect danger far faster than those around him. With his ability to pick up on things that disturb the peace or the natural flow, Jerry’s awareness also allows him to be able to detect Ghost and Psychic Pokémon, along with Ghost and Psychic humans. However for the latter, he can only detect human psychics when they are using their abilities. So in tune with his surroundings though, Jerry’s one mighty fault is the fact that Dark Types are entirely immune to his abilities. Should a Dark Type stare him down, Jerry would be completely unaware of the fact, allowing for that Pokémon type to be able to sneak up on him with ease. PRECOGNITION: Building off of Jerry's natural sensitivity to his environment / impending dangerpowerlisting.wikia.com/wiki/Accelerated_Perceptionpowerlisting.wikia.com/wiki/Danger_IntuitionCURRENTLY: He is unable to predict minor things like someone entering a different room at X time or someone else winning the lottery in Y years, but only dangerous / harmful things aimed at him in the very near future like someone intending to sneak up behind him with ill intent. His reaction time in fights are moderately faster than a normal person's, making it hard to notice at first. While it's not so much Jerry seeing flashes of the future, when he senses a threat and focuses on that feeling, time slightly slows down from his perspective to allow faster reactions. With him only being able to tap into it when a danger is present, this only works within a short time frame - so he wouldn't be able to predict an attack weeks ahead. It's also limited to his close proximity so a long range attacker that has hidden themselves would have a major advantage over him. While he'll be aware of the fact someone is staring at him, he can't predict attacks of something he can't see in the distance. Should someone fire an arrow at him, he would still need to see it coming in order to properly react and the human body can only move so quickly to avoid such things. However, someone that may be trying to sneak up on him to attack from behind would be significantly easier for Jerry to notice because of how close they have to get to him. ( Example of Jerry's Current Abilities can be seen here pokemonepoch.proboards.com/post/23211 ) PROGRESS: After the long battles in the Saffron Finale, the constant danger and life or death struggles Jerry has to face during this will result in a forced sharpening of his skills. Similar to how in an adrenaline rush, the human body seems to be capable of super human feats, the struggles he faces here will force his intuition to improve. No longer simply limited to just what is in his view, Jerry will begin to be able to predict attacks he cannot even see coming in the very near future. He'll still be unable to predict attacks from weeks or days, even hours in advance, but it more so limited to the next couple of minutes or seconds. For example, a person about to charge him from around the corner would no longer have the element of surprise courtesy of Jerry's sharpened intuition being able to allow him to predict this person being there and a general gist of what they intend to do. His reaction time will increase a noteworthy amount to the point of being seemingly super human in nature. His perception of time during dangerous situations will have slowed further to permit this faster reaction time. Long distance enemies will still have an advantage over him, but not as much as Jerry's sharpened observational skills will allow him to be able to detect incoming attacks a bit faster. ( Quick Note: While Jerry's reaction times will increase, this does not mean he suddenly has Super Human Speed. If someone were to shoot at him with a gun, he wouldn't be able to swerve out of the way fast enough because bullets are incredibly fast. So if a fast Pokemon were to go up against Jerry, Jerry's ass would most likely be owned. Also, while he may be able to react faster, this doesn't change the fact that someone who has been trained to fight all their life would likely still be able to kick Jerry's ass as well.) EMPATHY: Building off of Jerry's natural sensitivity to his environmentCURRENTLY: Probably one of Jerry's lesser developed abilities, he is only able to work within a human's natural ability to sense the emotions and feelings of people around him. However, when it comes to the case of Lucas Courtwater, Jerry seems to demonstrate a much more accurate ability to sense his emotions and feelings that presents a higher understanding of Lucas in comparison to those around them. This is most likely due to their close bond and the fact that Lucas is hyper sensitive and feels everything more intensely than most people. PROGRESS: Following Saffron, a recovery period will begin in Iceburgh, Nue where Lucas will be in a notably weakened state. In this state, he will likely not be able to speak as often and express himself as easily which will in turn force Jerry to focus more on Lucas to try and understand what he needs, wants, feels, etc. without the means of normal communication being available to them. This required focus will start to allow Jerry's understanding of his friend's emotions to increase to the point of being able to accurately guess practicaly every time what it is that Lucas is trying to convey. In time, the situation will result in Jerry starting to actually share the emotions and feelings that his friend has and in turn be able to better identify what may be the cause of those emotions. It'd almost be like Jerry was somehow reading Lucas's mind, though that wouldn't be the case. Shortly after starting to seemingly share Lucas's feelings, Jerry will start to interact with other characters and allow for him to expand his rather basic empathy skills. With anyone that is not Lucas Courtwater, Jerry's skills will more than likely remain rather amature and only allow him to minorly feel what others may be feeling and just give him a better understanding of those around him. It will continue to be one of his weaker skills. MEDIUM: Building off of Jerry's natural sensitivity to ghosts and the fact Spiritomb's Odd Keystone occasionally has voices being heard from it.bulbapedia.bulbagarden.net/wiki/Spiritomb_(Pok%C3%A9mon)bulbapedia.bulbagarden.net/wiki/Odd_KeystoneCURRENTLY: Jerry as it stands is only able to detect ghosts (both Pokemon Types, dead Pokemon, and dead humans alike) but is unable to actually communicate with them. He is aware of their presence and can point out where they are, but at the time being, he'd only be able to see them when a normal human being could see them - which is usually after the spirit allows themselves to be seen. ( Quick Note: The only incident to date in which Jerry has actually seemingly held a conversation with a ghost is in the case of Lucas's deceased Great Grandmother Gertrude, though it was mostly her rambling to him and him unable to respond. This was only done for it's comedic effect though and should not be considered an actual demonstration of Jerry's abilities.) PROGRESS: With the promise to free all 108 spirits from the Spiritomb, Jerry in a confined room with the Pokemon will expose himself to overwhelming forces to begin the progress towards Mediumship. This will likely be the most difficult of his abilities to develop simply because of the method he's chosen. Over the course of this exposure, Jerry will begin to be able to slowly start helping with organizing and communicating with the 108 souls confined to the Odd Keystone, steadily starting to put each of them at rest. Since the Odd Keystone has voices actually coming from it, this will aid in helping Jerry actually start figuring out how to properly establish a connection with a passed on soul and allow him to start figuring out the process to help spirits find peace with themselves and pass on. This will also be explored through monster of the week scenarios as well, but the main focus of Jerry's path to Mediumship will be focused on in his thread with his Spiritomb. By the end of releasing all 108 souls, he will be capable of being able to communicate, and seemingly understand those whom have passed on. He will not be able to control the spirits he encounters though, as they will continue to have their free will. He's not a Necromancer by any means.
|
They are now Resting . . .
814 steps taken
Administrator
The Sleepy Admin
On a Chit Chat Hiatus - PM me if you need me
Twenty Age
Lookin' for the D Orientation
Still lookin for the D Relationship Status
|
|